1. Once the battlefield opens, a 5-minute Battle Preparation Time begins. Governors are unable to Teleport, Attack, Scout, or Garrison during this period.
2. After exiting the battlefield, the Infirmary reverts to its normal capacity. Injured Soldiers over this limit will remain in an overflow status in the Infirmary. If the Infirmary Capacity is exceeded, newly Severely Injured Soldiers will die immediately, and some Reserve Soldiers will be moved to the Enlistment Office.
3. After entering the battlefield, all non-allied Governors can be attacked. Attacking other Governors’ Towns on the battlefield may result in Soldiers being Severely Injured or killed. When attacking the Flamedragon Palace or Aeries, Soldiers will only be injured.
4. On the battlefield, Barricade Burning Speed is greatly increased. Repair promptly.
5. After defeating another Governor on the battlefield, you cannot loot their resources.
6. Plan your teleports wisely. Governors can select a teleport location according to their power. Governors with higher power can choose to teleport to the Magma Sanctum, securing strategic positions near the Flamedragon Palace and Aeries. Governors with lower power are recommended to teleport to surrounding areas near the Magma Sanctum (in the Border Regions where shields can be enabled) to minimize early combat and conserve soldiers.
7. Focus on securing control of the Flamedragon Palace and Aeries. Points are awarded only for battles occurring in the Flamedragon Palace and the 4 Aeries. While direct attacks on other players’ Towns may reduce enemy strength, they do not count toward points. Concentrate your soldiers on the Flamedragon Palace and Aeries to maximize points and unlock Special Bonuses.