Castle Battle

The King's Castle is the most important building of a server. Only the best team can be the winner.

- 2 hours before the Protection Shield of the King's Castle expires, there will be a rebellion in the Alert Zone (red zone). If you have been teleported to the Alert Zone at that time, your City will automatically be teleported randomly.

- When the rebellion stops, you can teleport to the Alert Zone.

The first Alliance that occupies the King's Castle for 3 hours will be the winner of the Castle Battle. If no winner emerges after 6 hours, the Alliance that occupies the King's Castle for the longest time will be the winner.

Ruin:

This is the area surrounding the King's Castle. When Troops pass by the Relic, the Marching Speed will reduce significantly.

Turret:

The turret helps the attackers to deal damage to the team that occupies the King's Castle. If a team occupies the King's Castle and turret at the same time, the turret will not deal damage to the team.The longer the turret is occupied, the shorter the intervals between attacks.

King:

After occupying the King's Castle, the Alliance Leader may select an Alliance member to become the King. (The Alliance Leader has 2 hours after occupation to decide. After the time has elapsed, the Alliance Leader will become the King by default.) The King may assign posts and grant stat bonuses using King Skills to the governors on the server.